Create your own games, animations, music, art or applications. Covers the web-based Scratch 2.0, and Scratch 1.4, as used on the Raspberry Pi. The perfect way to learn programming!
£10.99
Pages: 216
Publication: October 3rd 2013
View Table of Contents, Foreword by Mitchel Resnick, and sample chapter
About the book
Scratch Programming in easy steps introduces readers to Scratch, a programming language that is widely used on the Raspberry Pi and in UK schools and begins with a foreword by Mitchel Resnick, Professor of Learning Research at the MIT Media Lab, which created Scratch.
Scratch makes it easy to create your own games, animations, music, art or applications. It’s the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With this book as your companion, you’ll learn how to:
- Design, build and share your own programs
- Create addictive arcade games, quizzes and word games
- Make computer-generated art
- Play your favourite music and compose your own tunes
- Use variables, lists, loops, broadcasts and operators to create sophisticated software
- Avoid common programming pitfalls and bugs
- Interact with webcam video and the sensors on a PicoBoard
This book is an in-depth guide to both the new web-based Scratch 2.0, and Scratch 1.4, as used on the Raspberry Pi. With no prior knowledge needed, this book takes you from scratch to Scratcher!
Also available: Cool Scratch Projects in easy steps – once you’ve mastered the basics of Scratch, this book is full of great ideas to create computer games and other projects that’ll impress your friends and family!
About the author
Sean McManus writes inspiring books about business and technology. His books include Web Design in easy steps and he has written for magazines including The MagPi, Raspberry Pi Geek, and Internet Magazine. Sean is also a Code Club volunteer.
ISBN: 978-1-84078-612-5