Create your own games, animations, music, art or applications. The perfect way to learn programming!
This second edition is fully updated for Scratch 3.0; the latest version of Scratch. Includes examples of using the micro:bit to control Scratch projects and using text-to-speech to speak aloud – new features in Scratch 3.0.
The Scratch programming language is widely used in schools and on the Raspberry Pi. Its drag-and-drop commands make it an ideal language for all ages to learn to program. And this popular book, Scratch Programming in easy steps, now fully updated for Scratch 3, is packed with ideas and games that illustrate what’s possible with Scratch.
Scratch makes it easy to create your own games, animations, music, art or applications. It’s the perfect way to learn programming because it takes away a lot of the complexity. That means you can focus on having great ideas and bringing them to life. With Scratch Programming in easy steps, 2nd edition as your companion, you’ll learn how to:
Build games that require skill, knowledge or quick fingers
Create eye-catching visual effects
Avoid common pitfalls and learn how to fix bugs
Scratch Programming in easy steps, 2nd edition will help you to get creative and become a super Scratcher!
About the author
Sean McManus writes inspiring books about business and technology. His books include Web Design in easy steps and he has written for magazines including The MagPi, Raspberry Pi Geek, and Internet Magazine. Sean is also a Code Club volunteer.